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Lead Level Designer

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Location: United Kingdom
Cooperation:
Hybrid
Languages: English, Upper - Intermediate
Team:
Design
Dragons Lake is a best-in-class multi-genre game development studio providing advanced tech and design solutions for AAA/AA+ projects on PC & Consoles in association with Room 8 Group. We unite game dev professionals worldwide, working on high-end titles, co-developing, and porting with leading AAA publishers and developers in the industry. Join the phenomenal team of professionals and deliver creative and tech services, bringing games to the next level together with Dragons Lake.
We are looking for a talented and experienced Lead Level Designer who is devoted to creating great gameplay experiences and memorable game worlds and would help us create top-notch gameplay levels on our partnered AAA titles for PC and Consoles. We are seeking a Subject-Matter Expert, who will lead and develop Level Design expertise in the company, mentor colleagues, and share your creativity, knowledge, and best practices with other level designers. If you’re up for a challenge, don’t hesitate and apply!

 

Expectations are clear:

  • 5+ years of industry experience
  • Team leading experience
  • The minimum of 1 Shipped AAA title with at least one of the current generation consoles
  • Skills in prototyping/modding popular game engines (UE4, Unity, etc.)
  • Familiarity with one of the scripting languages or equivalent experience on a game project
  • Passion for the industry and an understanding of market trends and styles
  • Proactive work ethic, capable and creative problem solver who is not afraid of big challenges
  • Ability to multitask
  • Excellent communication skills, both verbal and written

Becoming one of the Dragons you will:

  • Manage and mentor a team of Level Designers
  • Play an active part in the recruitment of new candidates
  • Drive Level Design expertise within the Company
  • Be responsible for developing level layouts, flow, and balancing, within the limits specified by the game design and technical limits of the target
  • Implement major gameplay events to high quality, focusing on creating and implementing unique player experiences
  • Have a clear understanding of and experience creating environment design, gameplay situations, look and feel, AI, combat, strategy, game flow, and balance
  • Run and/or participate in meetings, reviews, and planning sessions as part of effective communication with the team
  • Contribute to building a collaborative work environment across all disciplines
  • Ensure daily coordination with Production, Art, Tech, Game Design, and other teams — both internal and external teams
  • Decide on needed iterations through play-testing, usability, and live ops
  • Participate in prototyping to prove out early design concepts

Grow with us, we’ve got you covered:

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score (professional training and conferences, internal mentorship, English courses);
  • Private medical care, paid vacation, and sick leave;
  • A culture of diversity and inclusion to unite the most outstanding talents;
  • Community of people who understand and share your passion for games.

Join Dragons Lake and take on challenges you’ve always dreamed of.

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